I need a help from somebody else about make maps.  [SOLVED]

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007_agent
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I need a help from somebody else about make maps.

Post by 007_agent » 3 years ago

i wan't to make a map but i can't find texturing, can somebody help about make a new maps.
i need about put the objects such as (computers, doors, plants, lights, alarms, security cameras, desks, tables and more).
and the objects has a textures itself.
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Nightfire, quantom of solace.
007 Nightfire missions designer.



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007_agent
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Re: I need a help from somebody else about make maps.

Post by 007_agent » 3 years ago

thank you soupcan, i love that. ;)
but can i ask you, objects it has the textures itself, or to retexturing the objects.
MI6: 007 agent.
Nightfire, quantom of solace.
007 Nightfire missions designer.

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Kenny.tw
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Re: I need a help from somebody else about make maps.

Post by Kenny.tw » 3 years ago

007_agent wrote:thank you soupcan, i love that. ;)
but can i ask you, objects it has the textures itself, or to retexturing the objects.
Objects = models? Decompile the .mdl file and take a look in the .qc
Don't really remember how the textures are called. It also depends if you're using the old mdl files (NF) or the newer mdl files (NF:S)


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007_agent
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Re: I need a help from somebody else about make maps.

Post by 007_agent » 3 years ago

i'm readed in adding prop model section on valve wiki, i'm only asking about any objects, only to sure.

during the map work, i'm following the steps on valve wiki, i made this way easy.
kenny tw, thank you for reply to me about the objects.

i need also about how to decompile original mission maps and multiplayer maps, how decompile the original maps into bsp files, i want to edit the original maps in hammer editor.
MI6: 007 agent.
Nightfire, quantom of solace.
007 Nightfire missions designer.


UltimateSniper
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Re: I need a help from somebody else about make maps.

Post by UltimateSniper » 3 years ago

"Decompile in to BSP"???
Bsp IS the compiled format. You edit VMF (Valve Map File)s.

It's "not possible" to decompile a Nightfire (version 42) BSP map to VMF without losing anything, although what is lost in most cases doesn't matter. You will have a lot of errors to get rid of, and until you're more comfortable with making your own map, I suggest you stay well away :!:
I may have the answer to your question, but will you ever know the answer if you don't ask?
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