Possible Fanmade Modified Storyline for Nightfire

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ClassicBondForever
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Re: Possible Fanmade Modified Storyline for Nightfire

Post by ClassicBondForever » 4 years ago

Here's another chapter I worked on, if you noticed, I just have tied the third level from console version to the second level from the PC version. Enjoy.

Level 3: Alpine Escape:
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Bond and Zoe head to the woods and find a small garage where snowmobiles were parked in, they steal one to aid their escape from Drake's castle. Bond detonates the garage and they both head off outside with a stolen snowmobile. Zoe handles the wheel while Bond takes care of the arsenal. They were attacked by loads of guards while evading the alpine mountains. After a long race between them and the goons, 007 shoots them all down and destroys the helicopter ambushing them by firing a few rockets. At the end, they stop nearby other woods and run into it. Bond suspects that there was something fishy around there as they walk within. After getting out of it, they notice that things were not as it seemed. It was going to be hard for them. They just came across Drake's private airplane which was heavily guarded.

The "Ambush Airfield" level will be succeeding this one. It's coming up next.
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Re: Possible Fanmade Modified Storyline for Nightfire

Post by ClassicBondForever » 4 years ago

As promised fellas, the second level from the PC version makes its debut in here.

Level 4: Ambush Airfield:
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Bond and Zoe sneak into Drake's private airfield which served as a Phoenix Corporation property to cover-up the dirt for the businessmen himself. Heavily guarded and impossible to perform a security breach. 007 orders Zoe to sneak into the building to disable the alarm so the guards wouldn't be calling on reinforcement teams from outside. Meanwhile, Bond himself takes on the control tower to prevent the security guards and technicians from sending signals to the main headquarters Bond and Zoe have just escaped from. After both of them succeed in accomplishing their objectives, Zoe suddenly has been discovered as she makes a run for it. Bond steals a Accuracy International AWM sniper rifle and takes out every guard trying to attack her. Afer finishing off the hunting, Zoe escapes to a hangar in order to try to find a plane that would aid their runaway. However, it wasn't going to be easy for the masterspy himself as he was caught in a massive firefight with those guards and battles his way out to the hangar where he finds Zoe trying to fuel up Drake's private sports plane. While doing so, Bond heads to radar tower and hunts down the enemies with the same sniper rifle he carried with him. As the plane takes off, Bond kills the last of the thugs and runs after the plane and merely catches it (as the James Bond theme plays in the background). Zoe asks where they would be heading as Bond responds there would be a MI6 safe house reserved for both of them as they fly out of the airfield.
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Le Flic
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Re: Possible Fanmade Modified Storyline for Nightfire

Post by Le Flic » 4 years ago

Salut,

i love your storylines.

Always nICE to feel like James Bond when reading them :)

Just one question: I always thought Raphael Drake was Hugo Drax (strechted a little bit).

Cheers

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Re: Possible Fanmade Modified Storyline for Nightfire

Post by ClassicBondForever » 4 years ago

Le Flic wrote:Salut,

i love your storylines.

Always nICE to feel like James Bond when reading them :)

Just one question: I always thought Raphael Drake was Hugo Drax (strechted a little bit).

Cheers
Thank you very much, my friend.

Yes, Drake was a knock-off of Hugo Drax. They nearly have the same appearance, the same motivations, but the characteristics differ. Drake is a lot more sinister than any Bond villain, even Goldfinger. I mean, he's really a twisted mind, psychotic, cold and very haunting villain. Even Willem Dafoe (Nikolai Diavolo in Everything or Nothing) can't beat it, I'd tell ya. :D
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Kenny.tw
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Re: Possible Fanmade Modified Storyline for Nightfire

Post by Kenny.tw » 4 years ago

Ok I tried to read as much as possible. You really got some talent. And you really do know a lot about Bond films / games / characters.

But...
You can't use a decompiler for this. You need to create new maps with everything on it (bond moves, cutscenes, not to long / to short, no bugs, missions etc..)
And things like AWM sniper rifles, planes taking off, snowmobiles, air ballon, nuclear bomb, heli, parachute, suppressed SIG-Sauers, Walther PPK, skydiving from jet means creating new models and cutscenes
Also the storyline is nice, but you want to use this storyline in place of the storyline which Nightfire single-player uses?
If not, you want it in new maps, which fits the original and new storyline. With a fitting environment, which I haven't read already.
Also, if this story line will be implement in / with the original single player, things like :"disables the alarm, the spotlights and secretly sneaks in to the castle." Where is the alarm? Where are the spotlights? Where is the caste? More in detail storyline.

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Re: Possible Fanmade Modified Storyline for Nightfire

Post by ClassicBondForever » 4 years ago

I'll try to get into more detailed storyline, then. Start it from scratch. Thanks for pointing it out, kenny. I'll work on it the hardest I can. yes, this will be a LOT of work, needing all new models, characters and cutscenes, but, wont the effort be worth it for a campaign 10 times better than the original?
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Rise2Shine
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Re: Possible Fanmade Modified Storyline for Nightfire

Post by Rise2Shine » 4 years ago

Don't forget that Nightfire PC had it's Singleplayer and Multiplayer in the same style. Most Multiplayer maps were used / partly used in Singleplayer.

My idea if Nightfire: Source get's singleplayer and it isn't the same story fixed and updated is that you continue your Singleplayer tour on mission 10, 11, 12 etc. It's a continue from what bond has already seen on Nightfire PC. You could use official Multiplayer maps here that were not used on the original Singleplayer such as casino, romania etc.
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Re: Possible Fanmade Modified Storyline for Nightfire

Post by ClassicBondForever » 4 years ago

leafff.x wrote:Don't forget that Nightfire PC had it's Singleplayer and Multiplayer in the same style. Most Multiplayer maps were used / partly used in Singleplayer.

My idea if Nightfire: Source get's singleplayer and it isn't the same story fixed and updated is that you continue your Singleplayer tour on mission 10, 11, 12 etc. It's a continue from what bond has already seen on Nightfire PC. You could use official Multiplayer maps here that were not used on the original Singleplayer such as casino, romania etc.
Of course, there are many great maps such as the casino and the Romanian locations absent from the singleplayer campaign. However, the casino map will be featured in the storyline, I'm adding brand new elements into the plot and I'm glad to tell you that Monte Carlo, Monaco is a major location in there. The only remaining thing to do for the casino map is to add an outer coutryard standing for the casino's exterior. That would be nice if you do that. I have noticed my plot has to be expanded, so it's vastly being rewritten. I'll continue to post more when I finish off the final storyline in its full term.
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Shin
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Re: Possible Fanmade Modified Storyline for Nightfire

Post by Shin » 4 years ago

I haven't been on NFS site for a while and then i saw this topic and I said in my main "Oh, thats much" then i skipped to replies and Its more longer than the topic so i quit this topic till i have time to read XD

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Re: Possible Fanmade Modified Storyline for Nightfire

Post by ClassicBondForever » 4 years ago

Well, fellas, I'm still developing the storyline with more decent elements. Let Nightfire: Source be released as a multiplayer game at first, so that will give me more time to work on the plot. But, I must say that I have removed the space part, it's being replaced with underwater climax, now. Because I felt the space part was a bit ridiculous.
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