Search found 17 matches

by Ignacio
2 years ago
Forum: News and Announcements
Topic: Nightfire Source now works on linux!
Replies: 1
Views: 1181

Re: Nightfire Source now works on linux!

Server only at the moment. Client is in the works.
by Ignacio
4 years ago
Forum: Help & Support
Topic: Nightfire Source doesn't show up in Steam [SOLVED]
Replies: 11
Views: 3613

Re: Nightfire Source doesn't show up in Steam [SOLVED]

Close steam by right clicking the tray icon and reopen it, you should see Nightfire Source on your games list after reopening steam.
by Ignacio
5 years ago
Forum: News and Announcements
Topic: Nightfire Source Tripmines & Grenades
Replies: 0
Views: 1427

Nightfire Source Tripmines & Grenades

Posted this one for Dylan here (2GoldenBullet$) since I couldn't post it on the Nightfire Facebook page. These are the frag grenades and the tripmines. They work the same way they work in Nightfire.

by Ignacio
5 years ago
Forum: Off-Topic
Topic: Here's the big thing
Replies: 2
Views: 888

Re: Here's the big thing

Nice work man.
by Ignacio
5 years ago
Forum: Feedback & Bug Report
Topic: New Character Models For Multiplayer Mode?
Replies: 4
Views: 3650

Re: New Character Models For Multiplayer Mode?

I tried to port some NF models but I had a lot of problems when it came to the animations. The models were all with black and purple squares, they only played the idle animation and they were stuck to the ground, like half way. I guess this will take a bit of research.
by Ignacio
5 years ago
Forum: Job Applications & Join the Team
Topic: We have a music composer!
Replies: 16
Views: 4145

Re: We have a music composer!

Amazing work man, welcome! :)
by Ignacio
5 years ago
Forum: News and Announcements
Topic: Capture the Flag
Replies: 8
Views: 2664

Re: Capture the Flag

As I said on the facebook page, let's keep the default HUD the same as the original game? After all, that's what this is about - replicating Nightfire. You just have to shift the flag back by a few tens-of-inches to be behind the camera. You could possibly add a command to change the relative locat...