Search found 9 matches

by Ignacio
Sun Apr 02, 2017 10:10 am
Forum: News and Announcements
Topic: New HD version downloads?
Replies: 1
Views: 171

Re: New HD version downloads?

Soon!
by Ignacio
Wed Nov 16, 2016 6:54 am
Forum: General
Topic: Nightfire: Source
Replies: 3
Views: 330

Re: Nightfire: Source

Currently working on a new release which involves re-writing the updater, scrapping the entire main menu and re-writing several things using CEF (Chrome Embedded Framework) which allows for HTML5, Javascript and CSS, along with making the game mechanics a little bit better and fixing many bugs that ...
by Ignacio
Wed Aug 17, 2016 9:44 pm
Forum: News and Announcements
Topic: Nightfire Source now works on linux!
Replies: 1
Views: 340

Re: Nightfire Source now works on linux!

Server only at the moment. Client is in the works.
by Ignacio
Thu Feb 19, 2015 4:28 am
Forum: Help & Support
Topic: Nightfire Source doesn't show up in Steam [SOLVED]
Replies: 11
Views: 1253

Re: Nightfire Source doesn't show up in Steam [SOLVED]

Close steam by right clicking the tray icon and reopen it, you should see Nightfire Source on your games list after reopening steam.
by Ignacio
Fri Jul 11, 2014 5:18 am
Forum: News and Announcements
Topic: Nightfire Source Tripmines & Grenades
Replies: 0
Views: 633

Nightfire Source Tripmines & Grenades

Posted this one for Dylan here (2GoldenBullet$) since I couldn't post it on the Nightfire Facebook page. These are the frag grenades and the tripmines. They work the same way they work in Nightfire.

by Ignacio
Fri Nov 01, 2013 7:32 pm
Forum: Off-Topic
Topic: Here's the big thing
Replies: 2
Views: 449

Re: Here's the big thing

Nice work man.
by Ignacio
Tue Oct 08, 2013 11:32 am
Forum: Feedback & Bug Report
Topic: New Character Models For Multiplayer Mode?
Replies: 4
Views: 2195

Re: New Character Models For Multiplayer Mode?

I tried to port some NF models but I had a lot of problems when it came to the animations. The models were all with black and purple squares, they only played the idle animation and they were stuck to the ground, like half way. I guess this will take a bit of research.
by Ignacio
Tue Oct 01, 2013 5:32 am
Forum: Job Applications & Join the Team
Topic: We have a music composer!
Replies: 16
Views: 1863

Re: We have a music composer!

Amazing work man, welcome! :)
by Ignacio
Tue Sep 10, 2013 9:57 pm
Forum: News and Announcements
Topic: Capture the Flag
Replies: 8
Views: 1534

Re: Capture the Flag

As I said on the facebook page, let's keep the default HUD the same as the original game? After all, that's what this is about - replicating Nightfire. You just have to shift the flag back by a few tens-of-inches to be behind the camera. You could possibly add a command to change the relative locat...