Search found 137 matches

by Kenny.tw
Fri Apr 21, 2017 11:48 am
Forum: James Bond 007: Nightfire (PS2 / Xbox / Gamecube / GBA)
Topic: engines used by console versions
Replies: 8
Views: 431

Re: engines used by console versions

bsp /=/ bs2. But yes they are related since they are both compiled .rmf files from the Gearcraft editor.
by Kenny.tw
Fri Apr 21, 2017 11:30 am
Forum: James Bond 007: Nightfire (PS2 / Xbox / Gamecube / GBA)
Topic: Ripping models from the console versions
Replies: 3
Views: 99

Re: Ripping models from the console versions

You can download the Nightfire console version. Meaning you can probably unpack the archive and view / convert the models. Even if it is not possible to unpack you can run an emulator and use a ripper to get a 3D scene. Altough I would not recommend using a ripper. The scene will be a complete mess ...
by Kenny.tw
Thu Jan 05, 2017 11:39 pm
Forum: Off-Topic
Topic: New website
Replies: 0
Views: 130

New website

Hey, I un-froze my freewebs website and created a new website. Freewebs was being a b*tch in uploading so I moved the domain. https://nfkenny.000webhostapp.com/index.html Also found some old NF mods https://nfkenny.000webhostapp.com/download.html I created it in a day (stolen from my old portfolio) ...
by Kenny.tw
Sat Dec 10, 2016 11:05 pm
Forum: General
Topic: IS THIS REAL LIFE!?
Replies: 5
Views: 475

Re: IS THIS REAL LIFE!?

Sorry hi that was a bad joke
by Kenny.tw
Sat Dec 10, 2016 11:01 pm
Forum: General
Topic: IS THIS REAL LIFE!?
Replies: 5
Views: 475

Re: IS THIS REAL LIFE!?

by Kenny.tw
Fri Sep 30, 2016 11:20 pm
Forum: Off-Topic
Topic: *Clickbait Title* - Sup Nightfire
Replies: 10
Views: 727

Re: *Clickbait Title* - Sup Nightfire

Hey, I got some good news that I wanted to share. I have tried for a while to import a level map in Autodesk. But for some reason it always ended up with errors, faulty scene or crashes. But I finally have succes. So what does it all mean? It means I am able to create models and export it as hammer ...
by Kenny.tw
Sun Sep 25, 2016 9:51 pm
Forum: (PC) General
Topic: blood and gibs in multiplayer
Replies: 1
Views: 315

Re: blood and gibs in multiplayer

No it is not possible.
Unless you mod the textures debris (bullet impact) with blood textures. But I doubt this is what you are aiming for
by Kenny.tw
Sun Sep 25, 2016 9:48 pm
Forum: Off-Topic
Topic: *Clickbait Title* - Sup Nightfire
Replies: 10
Views: 727

Re: *Clickbait Title* - Sup Nightfire

In addition to the "can NFS run my models issue" I have created spheres between 2k polys and 20k polys. I will put them in a test map and check the results. http://i97.servimg.com/u/f97/15/92/05/99/fishin12.jpg Not a big update, added a floor for the fishin cabin. Tried to put as much detail without...
by Kenny.tw
Mon Sep 19, 2016 11:43 pm
Forum: Off-Topic
Topic: *Clickbait Title* - Sup Nightfire
Replies: 10
Views: 727

Re: *Clickbait Title* - Sup Nightfire

Realistic, real world models are so much appreciated. When you look at HL2, L4D2 etc. it's all so realistic. Nightfire has none. Back in GoldSrc time the limit of max polygon (model detail) and texture size was very low. So instead of using models which took a lot of memory (for the engine, not you...
by Kenny.tw
Sun Sep 18, 2016 10:03 pm
Forum: Off-Topic
Topic: *Clickbait Title* - Sup Nightfire
Replies: 10
Views: 727

Re: *Clickbait Title* - Sup Nightfire

Finally some models that could make a level design finally look realistic. Thanks appreciate it. http://i97.servimg.com/u/f97/15/92/05/99/fishin10.jpg http://i97.servimg.com/u/f97/15/92/05/99/fishin11.jpg Something completely different. An old wooden fishing cabin. Just like the old fishing cabins,...