Search found 12 matches

by tschumann
Sun May 21, 2017 5:27 am
Forum: (PC) Support
Topic: Import with Dragon UnPACKer?
Replies: 1
Views: 19

Re: Import with Dragon UnPACKer?

I think the .007 format makes replacing a file pretty difficult but there are two programs called Alura and Zoe which can extract/repack a .007 file.
by tschumann
Sat May 20, 2017 2:49 am
Forum: (PC) General
Topic: which company made the maps in the update
Replies: 0
Views: 10

which company made the maps in the update

Which company created the maps ctf_space_station and dm_istanbul? I remember looking at their website years ago but I can't find it anymore.
by tschumann
Sat May 20, 2017 2:47 am
Forum: (PC) Support
Topic: Problems with running the game
Replies: 10
Views: 1132

Re: Problems with running the game

BK520 wrote:
Sun Apr 23, 2017 1:12 am
People still get on? Just got a new PC. Wouldn't mind installing and hopping on with players, new or old.
I'm on Windows 10 (new PC too) and while the original game doesn't work it does when patched.
by tschumann
Tue Apr 18, 2017 4:49 am
Forum: James Bond 007: Nightfire (PS2 / Xbox / Gamecube / GBA)
Topic: engines used by console versions
Replies: 8
Views: 429

Re: engines used by console versions

Console used the quake 3 engine for the FPS, and the need for speed underground engine for driving missions. PC used a very early Source Engine / GoldSrc hybrid with a custom d3d8 renderer. It's essentially GoldSrc with a new renderer, and sparing features that were incorporated into the source eng...
by tschumann
Tue Apr 18, 2017 4:32 am
Forum: James Bond 007: Nightfire (PS2 / Xbox / Gamecube / GBA)
Topic: Ripping models from the console versions
Replies: 3
Views: 93

Re: Ripping models from the console versions

Are the models that different to the PC version? Genuinely curious.
by tschumann
Sat Apr 15, 2017 9:06 am
Forum: James Bond 007: Nightfire (PS2 / Xbox / Gamecube / GBA)
Topic: engines used by console versions
Replies: 8
Views: 429

Re: engines used by console versions

I managed to get a hold of the Mac version and it looks like it's a port of the PC version. Just need to find a Mac PowerPC disassembler now...
by tschumann
Wed Sep 21, 2016 2:02 pm
Forum: (PC) General
Topic: blood and gibs in multiplayer
Replies: 1
Views: 312

blood and gibs in multiplayer

Is there an option to enable blood in multiplayer?
by tschumann
Wed Sep 21, 2016 2:01 pm
Forum: (PC) General
Topic: windowed mode
Replies: 4
Views: 291

Re: windowed mode

Thanks.
by tschumann
Sun Sep 18, 2016 12:23 pm
Forum: James Bond 007: Nightfire (PS2 / Xbox / Gamecube / GBA)
Topic: engines used by console versions
Replies: 8
Views: 429

Re: engines used by console versions

Okay thanks - and speaking of porting to Mac, was the original Mac version GoldSource too, or did Aspyr use something else?
by tschumann
Sun Sep 18, 2016 12:21 pm
Forum: (PC) General
Topic: windowed mode
Replies: 4
Views: 291

Re: windowed mode

Hm, I don't see this option, but I'm just using v1.1 I think. Is this added in the community patches?